The Super Nintendo Entertainment System (also known as the
Super NES, SNES[b] or Super Nintendo) is a 16-bit video game console developed
by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in
Europe and Australasia(Oceania), and South America in 1993. In Japan, the
system is called the Super Famicom (スーパーファミコン Sūpā Famikon?, officially
adopting the abbreviated name of its predecessor, the Family Computer), or SFC
for short. In South Korea, it is known as theSuper Comboy (슈퍼 컴보이) and was distributed by Hyundai
Electronics. Although each version is essentially the same, several forms of
regional lockout prevent the different versions from being compatible with one
another.
The Super Nintendo Entertainment System is Nintendo's second
home console, following the Nintendo Entertainment System (NES). The console
introduced advanced graphics and sound capabilities compared with other
consoles at the time. Additionally, development of a variety of enhancement
chips (which were integrated on game circuit boards) helped to keep it
competitive in the marketplace. While crude three-dimensional graphics had
rarely been seen before on home consoles,[11] utilizing the Super FX chip
beginning with Star Fox in 1993,[12] the SNES was able to run games with
smoother and more detailed three-dimensional graphics than was previously
possible. This sparked more widespread interest in polygon graphics in the
industry, helping to usher in 3D graphics as seen in the fifth generation of
video game consoles.[13]
2. SEGA GENESIS
The Sega Genesis, known as Mega Drive (Japanese: メガドライブ
Hepburn: Mega Doraibu?) in most regions outside North America, is a 16-bit
video game console which was developed and sold by Sega Enterprises, Ltd. The
Genesis is Sega's third console and the successor to the Master System. Sega
first released the console as the Mega Drive in Japan in 1988, followed by a
North American debut under the Genesis moniker in 1989. In 1990, the console
was released as the Mega Drive by Virgin Mastertronic in Europe, by Ozisoft in
Australasia, and by Tec Toy in Brazil. In South Korea it was distributed by
Samsung and was first known as the Super Gam*Boy and later as the Super Aladdin
Boy.
Designed by an R&D team supervised by Masami Ishikawa,
the Genesis hardware was adapted from Sega's System 16 arcade board, centered
around a Motorola 68000 processor as a primary CPU and a Zilog Z80 as a
secondary processor. The system supports a library of over 900 games created
both by Sega and a wide array of third-party publishers and delivered on
ROM-based cartridges. It can also play the complete library of Master System
games when the separately sold Power Base Converter is installed. The Genesis
also benefited from numerous peripherals and several network services, as well
as multiple first-party and third-party variations of the console that focused
on extending its functionality.
3. PSX
he PlayStation (officially abbreviated as PS and more
commonly known as PS1) is a 32-bit video game console released by Sony Computer
Entertainment in Japan on December 3, 1994.[1] The console was released in
North America and Europe in September 1995. The PlayStation was the first of
the PlayStation series of consoles and handheld game devices. As part of the
fifth-generation of gaming, it primarily competed with the Nintendo 64 and the
Sega Saturn. In 2000, a re-designed "slim" version called the PSone
was released, replacing the original grey console and named appropriately to
avoid confusion with its successor, the PlayStation 2.
The PlayStation was the first "computer entertainment
platform" to ship 100 million units, which it had reached 9 years and 6
months after its initial launch.[8] The last PSone units were sold on Christmas
2004 before it was finally discontinued, for a total of 102 million units
shipped since its launch 10 years earlier. Games continued to sell until Sony
ceased production of PlayStation games on March 23, 2006 – over 11 years after
it was released, and less than a year before the debut of the PlayStation 3.[9]
4. PS2
Even with the PlayStation 3 release, the PlayStation 2
remained popular well into the seventh generation and continued to be produced
until January 4, 2013, when Sony finally announced that the PlayStation 2 had
been discontinued after 12 years of production – one of the longest runs for a
video game console. Despite the announcement, new games for the console continue
to be produced including Final Fantasy XI: Seekers of Adoulin for Japan and Pro
Evolution Soccer 2014 for Occident. Sony unveiled the PlayStation 4 console the
following month on February 20, 2013.
5. PS3
The PlayStation 2 (PS2) is a video game console that was
manufactured by Sony Computer Entertainment. It is Sony's second installment in
the PlayStation Series. It was released on March 4, 2000, in Japan followed by
North America and Europe later the same year. The sixth-generation console
competed with the Sega Dreamcast, Microsoft Xbox, and Nintendo GameCube.
The PlayStation 2 went on to become the best-selling video
game console in history, selling over 155 million units.[8] More than 3,870
game titles have been released for the PS2 since launch, and more than 1.5
billion copies have been sold.[9] Sony later manufactured several smaller,
lighter revisions of the console known as "slimline" models, and in
2006 introduced the successor, the PlayStation 3.
5. PS3
The PlayStation 3 (PS3) is a home video game console
produced by Sony Computer Entertainment.
It is the successor to PlayStation 2, as part of the
PlayStation series. It competes with Microsoft's Xbox 360 and Nintendo's Wii as
part of the seventh generation of video game consoles. It was first released on
November 11, 2006, in Japan,[6] with international markets following shortly
thereafter.[7][8][9]
The console was first officially announced at the Electronic
Entertainment Expo 2005, and was released at the end of 2006. It was the first
console to use Blu-ray Disc as its primary storage medium.[10] Major features
of the console include its unified online gaming service, PlayStation
Network,[11] and its[12] connectivity with PlayStation Portable and PlayStation
Vita,[13] In September 2009 the updated PlayStation 3 Slim, was released. This
Slim is lighter and thinner than the original version, which notably featured a
re-designed logo and marketing design. A further refined Super Slim design was
released in late 2012. As of November 2, 2013, PlayStation 3 has sold 80
million units worldwide. Its successor, PlayStation 4, was released on November
15, 2013, in North America and in Europe on November 29, 2013. Following the
release of PlayStation 4, Sony has stated that they will continue to support
PlayStation 3 until 2015.[14]
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